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02-Sep-2016 02:43

Early games borrowed heavily from the iconography and story conventions of "retro shoujo manga", "the archetypical girly heroines, the emphasis on pure, sexless, tranquil romance and on a peaceful, stable setting", but as the category expanded, other narrative and gameplay elements were introduced, including action/adventure, combat and plots in which "the heroine can ‘save the world’ and ‘get the guy’ at the same time".Mc Kenzie & Co (1995) from American Laser Games and Girl's Club (1992) from Philips Interactive were simulation games for girls developed and released in the US in the past.The genre has many style elements in common with shōjo and josei manga,, and sometimes there are Boys' Love elements in otome games, but the two genres are usually kept separate.There are games released on a PC platform which are rated 18 for their sexual content.In the visual novel examples of the genre, the player proceeds in the story by selecting dialogue or action choices which affect their relationships in a decision tree format.

Traditionally, the goal of these games is to have the desired partner fall in love and have a relationship with the player character, but the requirements for gaining a "good end" differ from game to game.

The love interests are often voiced by well-known voice actors.

At certain points, or when the player passes certain requirements, special events can occur, often with a "CG" (computer graphic) as a reward.

The main character often has several parameters, such as looks, style, intelligence, talent, etc., that can be raised through various activities in normal gameplay.

The potential partners usually require a certain parameter or parameters to be at a certain level for them to fall in love with you.

Traditionally, the goal of these games is to have the desired partner fall in love and have a relationship with the player character, but the requirements for gaining a "good end" differ from game to game.

The love interests are often voiced by well-known voice actors.

At certain points, or when the player passes certain requirements, special events can occur, often with a "CG" (computer graphic) as a reward.

The main character often has several parameters, such as looks, style, intelligence, talent, etc., that can be raised through various activities in normal gameplay.

The potential partners usually require a certain parameter or parameters to be at a certain level for them to fall in love with you.

Increase the attribute you think is the most important. This game is still in beta, when the full game is released, we’ll update it.